All 45 Blood Dungeon Achievements

Blood Dungeon's 45 achievements are not decoration — each one is named after the thing it hands you, so the list doubles as the game's unlock ledger. The percentage next to each is the share of all Steam owners who hold it, which makes it a usable difficulty ranking.

Unlock rates pulled:

Achievements45
Most commonPit · 87.0%
RarestBunkhouse · 0.1%

Every achievement, rarest first

Sorted by how few players hold it, which makes the bottom of this table a to-do list and the top a difficulty warning. Anything under 5% is a deliberate challenge rather than something you trip over.

AchievementHow to get itWhat it unlocksPlayers
Bunkhouse Beat every level with every character from the bunkhouse Mastery 0.1%
Candlemaker Come back from the dead Unlocks a weapon, spell or charm 0.4%
Battery Defeat the final boss in Flood Arena progress 1.0%
Lucky Chests Reach level 15 as Baby Unlocks a weapon, spell or charm 1.2%
Crystalize Fully explore Flood Arena progress 1.5%
Protection Drone Recover 20 weapons from drop sites in one run Unlocks a weapon, spell or charm 1.5%
Explosionist Refuse 10 upgrades in one run Unlocks a weapon, spell or charm 2.1%
Jumps Last 13 minutes Unlocks a weapon, spell or charm 3.1%
Procrastinator Defeat the final boss in Tombs Arena progress 4.7%
Escape Artist Beat a level with one heart remaining Unlocks a weapon, spell or charm 4.9%
Jetpack Fly for 30 sec Unlocks a weapon, spell or charm 5.8%
Artillery Have 2 bosses alive at the same time Unlocks a weapon, spell or charm 6.9%
Kill Zone Defeat the final boss in Boiler Arena progress 8.7%
Flippers Retrieve 25 harpoons Unlocks a weapon, spell or charm 9.0%
Murderist Defeat the final boss in Pit Arena progress 10.0%
Freeze Armor Beat a level with all hearts remaining Unlocks a weapon, spell or charm 10.1%
Krug Defeat the final boss in Corridor Arena progress 10.1%
Life Insurance 20 bouncing Bounce balls at once Unlocks a weapon, spell or charm 11.5%
Airbound Acquire 20 unique upgrades in one run Unlocks a weapon, spell or charm 12.3%
Decoy Defeat the final boss in Catacombs Arena progress 13.2%
Stagger Damage at least 700 in one shot with Magnum Unlocks a weapon, spell or charm 15.6%
Vampire Ring Play the Daily Unlocks a weapon, spell or charm 16.2%
Hypnomancer Defeat the second boss in Boiler Arena progress 17.0%
Bug Stay airborne for 5 sec Unlocks a bunkmate 18.2%
Grenade Kill 10 enemies with one Axe Unlocks a weapon, spell or charm 21.8%
Bullet Time Upgrade Machinegun to max level Unlocks a weapon, spell or charm 35.9%
StimGun Kill 50 monsters in one second Unlocks a weapon, spell or charm 38.6%
Multiheal Fully explore Boiler Arena progress 41.6%
Flood Defeat the first boss in Tombs Arena progress 43.8%
Slow Ring Trap 25 enemies in webs at once Unlocks a weapon, spell or charm 45.4%
Tombs Defeat the first boss in Boiler Arena progress 48.2%
Shield Damage 10 enemies with one Laser beam Unlocks a weapon, spell or charm 51.7%
Boiler Defeat the first boss in Corridor Arena progress 53.4%
Extra Choice Reach level 5 as Skinja Unlocks a weapon, spell or charm 61.8%
Laser 5 Double Deagles kills in a row Unlocks a weapon, spell or charm 64.2%
Defibrillator Have 10 zombies at once with Zombie Ring Unlocks a weapon, spell or charm 64.7%
Corridor Defeat the first boss in Pit Arena progress 67.6%
Skinja Avoid damage for 2:00 Unlocks a bunkmate 72.5%
Baby Buy 10 items at the Bone Shop Unlocks a bunkmate 72.7%
Leech Defeat Wyrm in under 30 seconds Unlocks a bunkmate 72.8%
Slow Enemies Defeat Bone Snake in under 30 seconds Unlocks a weapon, spell or charm 75.3%
Leggy Kill 50 spiders Unlocks a bunkmate 76.4%
Double Deagles Fire 25 bullets with Machinegun before reloading Unlocks a weapon, spell or charm 79.3%
Pain Gains Lose 10 health in one run Unlocks a weapon, spell or charm 83.2%
Pit Defeat the first boss in Catacombs Arena progress 87.0%

Reading the list

Achievement names in Blood Dungeon are not flavour text — each one is named after the thing it hands you. Five name a bunkmate (Leggy, Skinja, Bug, Baby, Leech), fourteen track arena progress or full exploration, and the remaining twenty-five name a weapon, spell or charm you did not have before. That makes this table the closest thing to a public unlock ledger the game has, which is how the roster and the six-arena chain on this site were reconstructed.

Note the pattern in the arena entries: the achievement for clearing an arena's first boss is named after the next arena. That is the unlock chain stated in plain text.

Source: Steam's public game-stats page for Blood Dungeon (app 2431080), pulled 30 August 2026. Percentages move as more people play; this page states the day it was pulled rather than implying it is live.